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ParPlot-Operator  Example 

This operator creates an 3D-object evaluating threedimensional
parametric functions {x(u,v),y(u,v),z(u,v)} such as a torus or
the Mobius strip. The created object may be rendered in conjunction
with the ColorCube-Operator and using phong-shading later.

Parameters

Name        Possible Values/Unit            Description

Ouput       STREAM, TEMP1, ..., TEMP8,      output buffer
            TEMP3D1, ..., TEMP3D4
x           valid expression in u and v     coordinate x(u,v) to evaluate
y           valid expression in u and v     coordinate y(u,v) to evaluate
z           valid expression in u and v     coordinate z(u,v) to evaluate
uMin,       float                           u-range
uMax,       float
uCount      integer
vMin,       float                           v-range
vMax,       float
vCount      integer
Red,        0...255                         object-color
Green,
Blue
Grid        ON, OFF                         draw an additional grid
GRed,       0...255                         grid-color
GGreen,
GGBlue
Listview   (gadget)                         some nice presets

Because this operator supports the  PowerPlugs! -concept further
settings can be adjusted from within the global  Render-Settings -Window.

Important Note: This PlugIn uses a coordinate-system which is much more
                "handy" than Wildfire's standard coordinate-system
                to create function-plots:

                         y^                  z^
                         | /z                | /y
                         |/                  |/
                          ---> x              ---> x

                        "standard"           ParPlot

                Because this coordinate system is only used while creating
                the objects all view-settings work as usual.